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Plato's Reality Machine
For Charles, video-games are a much needed escape from reality. But when virtual vixen Sophia leads him on a mysterious quest through the lovelorn lives of six New Yorkers, they will all learn that in the game of life...every heart is a moving target.
Release : | 2013 |
Rating : | 3.1 |
Studio : | Poison Door Productions, |
Crew : | Director, Writer, |
Cast : | Carolina Bartczak Mackenzie Davis Trieste Kelly Dunn |
Genre : | Drama Comedy Science Fiction |
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Very Cool!!!
Good start, but then it gets ruined
I am only giving this movie a 1 for the great cast, though I can't imagine what any of them were thinking. This movie was horrible
The thing I enjoyed most about the film is the fact that it doesn't shy away from being a super-sized-cliche;
Full disclosure: I am not a gamer. Quite honestly, I haven't played video games since I was a teenager. But as far as PLATO'S REALITY MACHINE goes, that doesn't matter whatsoever. In fact, some of my favorite moments of the film occur during the video game sequences. Why? Above all, they are finely crafted. The combination of seamless editing, a soothing voice over, and stimulating graphics creates a hypnotic feel which works as a smooth transition to the various characters' dating toils. This virtual world is essentially more comfortable than the reality world. The reason being? Because we the viewer can relate to the dating struggles of Mr. Sorensen's characters. The game of love can frequently be difficult at best. The backdrop of New York City is a great setting, and the cinematography is beautiful. The film is well-acted, the score and music are engaging, and the editing is fantastic. I look forward to seeing what Myles Sorensen directs next.
One of the pleasures of viewing a film is the discovery of what the filmmaker cares about. In this case, the writer and the director are the same, so it is doubly true. What the filmmaker cares about is how people miss each other in their daily lives. This is especially the case in the locale of the movie, New York City. Two of the characters do finally seem to find each other at the end, and two others do not deserve to find anyone, and the final two miss out and we are sorry for them. When they do miss each other and when they do find each other, we see them in the various picturesque (if that's the right term) scenes outside in New York.So I think that's what the filmmaker is telling us about, how difficult New York is for people to find each other, but also, especially in the subway, people can ultimately stay together. And that is the essence of all storytelling. The cinematography is spectacular, the acting superb, the dialog crisp. This film deserves a 10.
Plato's Reality Machine takes an innovative non-linear approach to this tale of the messy love lives of a group of young New Yorkers who relate better to technology than they do to one another. The visuals are impressive, the virtual reality of the game space impressive (on a $35,000 budget for the entire film) and the narrative is challenging. This isn't the kind of film to hold your hand. The director, Myles Sorensen, challenges the audience to come to their own conclusions and the film is all the more rewarding for it. The young cast is also impressive and the New York setting is well captured. This is the kind of film that will appeal to anyone who has ever had their heart broken and felt unable to trust again. It also explores our culture's increasing dependence on digital lives that take the place of our physical ones. The main character has retreated into a world of gaming and violence after ruining his last relationship. Plato's Reality Machine provides an interesting micro-budget counterpart to Spike Jonze's HER, exploring many of the same themes.
Plato's Reality Machine is a film about gamers and the game of life. It is about young singles, living in New York, trying to define themselves and connect with each other, but also about their avatars, their ideal selves, fighting for survival, forming alliances and deciding whether to betray their allies before they are betrayed. It is at one moment dark and intense, and at next, light, funny and sexy. At several places, as in the stylish sequence in the strip club, it is all these things at once. At first the game world appears to be typically dark and futuristic, but even there real human emotion and humor shine through. The real world locations are clearly New York, but not the same tired ones you've seen over and over. The performances are spot on. The soundtrack is cutting edge. Do yourself a favor and log in!